the only thing is i would like changed is the art of the drunk. make him look like he is depressed and trying to do a edgar allan poe if you know what i mean
it's not necessarily harder, but it's mostly for more experienced players because glitch cards can mimic any card in the game, so you would probably need to be familiar with such cards.
I have a lot of fun playing this I just wish there was some sort of save option, I know it's probably part of the experience I just wish I wasnt getting super far and then starting from the beginning it makes me not want to play over and over in one sitting which i think Id be able to do if there was more save progress
otherwise a super fun game I really love sitting and playing
I have made it to the VIP area on all difficulties and I might have a gambling addiction now, please release the full game so I don't spend all my money at real casinos.
I understand that now. Thanks! I still think it would be nice to get a little more health that far into the demo game. Doesn't seem to be a real good way other than Jack of all Trades and some luck with the glitch deck. haha. Thanks for the input though!
this could be something similar to black deck in balatro, with the advantage being insignificant (probably) to start, and the downside (the glitch cards) making it very hard, but then later the advantage (the memory card) making it overpowered later on.
if you can think of a more punishing card (than glitch)then feel free to use that instead.
Probably a deck crammed with 13s and one memory card would work better here, since 13s cripple the deck (13 is a terrible score) but don't shut it down completely (memory card is worth 8.)
I know! I refused to fight him unless I have no option or I have a reverse or a business card and I steal that memory card so quick.. If I'm lucky enough.
The game is oddly addictive, and has similarities with bhaggo casino on this site bhaggobd.com/casino (if y'all familiar). I hope they release the full version of this game because i love it so much!
I don't know if the creator reads the comments, but i want to suggest some things that i think will make the game more fun: -I think there should be a way to reroll the tarot cards using chips cause the tarots are very game changing. A reroll would be crazy cause I had runs that were amazing and then I got tarots like the hermit, the high pristess and the star which, to be honest, are not that good and if you add rerolls you actually need to think if it is worth it to save yours chips to reroll or go to the shops or the counterfeiter -Another change I think would make the game more fun is making it so that you can spend money to buy the other cards that are offered for free after each encounter cause I had some very good options and it broke my heart that i needed to leave the other cards -Yet another change should be add is to change see in the future cards, because those cards are pretty underwhelming, like for exemple I hit on a ten and the hall pass comes that says that something like a 6 is next, so then my options are to either stand on a ten or hit and get a 16 like it is pretty obvious that I will just hit even if i didn't have the hall pass. So I suggest making the hall pass see 3 cards in the future and the high pristess to see everything in the future until the last card cause i don't think someone can remember everthing that will come or just make it see 10 in the future or something like that, cause the sun card is just a way superior version of the hall pass or the high priestess. -The last thing i will suggest is to balance the prices cause in the first floor there are a lot of places where you can use chips but there aren't so many chips to get and in the second floor you get a lot of chips but there aren't that many ways of using those chips.
So those are my suggestions to the game. Thank you for the amazing game and I am excited to see the game when it comes out.
If you lock a pi card (at least of spades, and maybe also the 1/2s), and the conditions for the card activate, it'll permanently stay at 4. Unless you activate it again, where it switches to 5. And then 6, and so on.
This is not a bug, it is merely a consequence of the text of the pi and half cards.
The resetting to 3 or 0 is an on-play effect, while increasing is an on-stand effect. If you lock the card, then the on-play effect doesn't activate, so the card stops resetting.
THE FUNNIEST THING IS WHEN YOU MANAGE TO KILL YOURSELF BY ACCIDENT BY MAKING YOUR NUMBER NEGATIVE VS A BUSTED HAND. I was trying to exploit Alucard's healing for a chip farm :P
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it seems slightly different. better balanced. prettier. need to keep one card with redacted on it just for the lols.
this looks SOOOO MUCH BETTER. who did the art.
i am GOING to buy this when it comes out
the only thing is i would like changed is the art of the drunk. make him look like he is depressed and trying to do a edgar allan poe if you know what i mean
why is there a glitched deck? is it seasonal?
or permanent?
It's a higher difficulty run.
got it
it's not necessarily harder, but it's mostly for more experienced players because glitch cards can mimic any card in the game, so you would probably need to be familiar with such cards.
I have a lot of fun playing this I just wish there was some sort of save option, I know it's probably part of the experience I just wish I wasnt getting super far and then starting from the beginning it makes me not want to play over and over in one sitting which i think Id be able to do if there was more save progress
otherwise a super fun game I really love sitting and playing
best game update ever
they are broken and i love it
Huh? Nothing is changed in these cards?
is it the addition of card art you are referring to or is this just the first time you used this card?
remember when it was literally just "card art redacted"
I have made it to the VIP area on all difficulties and I might have a gambling addiction now, please release the full game so I don't spend all my money at real casinos.
A suggestion, A little more health out of the vials at the Loot Boxes?
The meager scale of this is intended (see the devlog for version 0.7)
I understand that now. Thanks! I still think it would be nice to get a little more health that far into the demo game. Doesn't seem to be a real good way other than Jack of all Trades and some luck with the glitch deck. haha. Thanks for the input though!
you know what would be funny. if the number on all the Arcana were there values.
originally and currently, that is true for some of them.
that was originally one of the major downsides of "the star" which used to give free healing.
bug report, on play effects appear not to trigger when opponent plays cards from hand
I love getting to the bouncer and the glitch deck "Towers" his 21 card. hahahaha. Love this game!
Hey, are there plans to make a version that's compatible with Linux?
I got to the VIP area with the ??? deck, and I'm happily satisfied
A glitch card turned into a fool at the perfect time to swap my entire deck with the wizards entire deck.
But I had The Lovers, Blood Donor, and Credit Card.
I also had birthday card though. when do you think I will win? will I ever win? will I ever lose with all the valentines day cards?
I think The lovers should say "after third use, burn on discard" with a counter for how many times it has been used.
currently have more than 42 one of nothings and birthday card is at 14.
birthday card just turned 15 and I have 49 cards total.
they just glitch green carded their blood donor card. also at one point they glitch rules carded their bust limit to be 20.
I finally did it.
new deck idea: 1 memory card, and 9 glitch cards
this could be something similar to black deck in balatro, with the advantage being insignificant (probably) to start, and the downside (the glitch cards) making it very hard, but then later the advantage (the memory card) making it overpowered later on.
if you can think of a more punishing card (than glitch)then feel free to use that instead.
Probably a deck crammed with 13s and one memory card would work better here, since 13s cripple the deck (13 is a terrible score) but don't shut it down completely (memory card is worth 8.)
Ok, yes. in that case, I think 3-4 thirteens should be sufficient
hmmthe strat: terminate the tower and 2 memory cards
why
none of my cards were worth anything
Never envied a wizard so much, CURSEEEEE YOU AND THE INFINITE +1 CARDS
I know! I refused to fight him unless I have no option or I have a reverse or a business card and I steal that memory card so quick.. If I'm lucky enough.
i play this game every time i get high and it's genuinely the best experience ever
man i wish this could be on the app store
same.
The game is oddly addictive, and has similarities with bhaggo casino on this site bhaggobd.com/casino (if y'all familiar). I hope they release the full version of this game because i love it so much!
I have to say the Glitch% Difficulty is so much fun!
don't say %
I fucking hate Gerald
wheel of fortune + memory card = RNG madness
The Lovers = unlimited power. POWER OF LOVE
I present to you all: the 104 of clubs
Let me just say this game keeps getting better and better! Good job for real.
Addicted to glitched deck + The World. just complete calvinball at that point
I never thought i would find another person that loves Calvin and Hobbes
I don't know if the creator reads the comments, but i want to suggest some things that i think will make the game more fun:
-I think there should be a way to reroll the tarot cards using chips cause the tarots are very game changing. A reroll would be crazy cause I had runs that were amazing and then I got tarots like the hermit, the high pristess and the star which, to be honest, are not that good and if you add rerolls you actually need to think if it is worth it to save yours chips to reroll or go to the shops or the counterfeiter
-Another change I think would make the game more fun is making it so that you can spend money to buy the other cards that are offered for free after each encounter cause I had some very good options and it broke my heart that i needed to leave the other cards
-Yet another change should be add is to change see in the future cards, because those cards are pretty underwhelming, like for exemple I hit on a ten and the hall pass comes that says that something like a 6 is next, so then my options are to either stand on a ten or hit and get a 16 like it is pretty obvious that I will just hit even if i didn't have the hall pass. So I suggest making the hall pass see 3 cards in the future and the high pristess to see everything in the future until the last card cause i don't think someone can remember everthing that will come or just make it see 10 in the future or something like that, cause the sun card is just a way superior version of the hall pass or the high priestess.
-The last thing i will suggest is to balance the prices cause in the first floor there are a lot of places where you can use chips but there aren't so many chips to get and in the second floor you get a lot of chips but there aren't that many ways of using those chips.
So those are my suggestions to the game.
Thank you for the amazing game and I am excited to see the game when it comes out.
Ah yes, the classic 52 of clubs, perfect for when you need a score of 52
yo dawg i heard you like shields
Good day! It appears that your game has a bug. :(
If you lock a pi card (at least of spades, and maybe also the 1/2s), and the conditions for the card activate, it'll permanently stay at 4. Unless you activate it again, where it switches to 5. And then 6, and so on.
That is, unless my math is wrong, and 3+1=21.
Have a great day!
This is not a bug, it is merely a consequence of the text of the pi and half cards.
The resetting to 3 or 0 is an on-play effect, while increasing is an on-stand effect. If you lock the card, then the on-play effect doesn't activate, so the card stops resetting.
My bad, I thought it said increase to 4. Thanks for catching my error!
game took too long to come out on steam
i will not play it because i already have balatro
THE FUNNIEST THING IS WHEN YOU MANAGE TO KILL YOURSELF BY ACCIDENT BY MAKING YOUR NUMBER NEGATIVE VS A BUSTED HAND. I was trying to exploit Alucard's healing for a chip farm :P
(Alucard has a Scratch for a reason)
yeah but i straight up did it to myself by doubling a negative card one time too many.
I don't even understand how can some people die from the bouncer. smh...
I killed the bouncer only using THE HERMIT card.
Or rather, the hermit cards ;)
THE HERMIT FOREVER!!!
I love the slay the spire cameos. big fan of deckbuilders and love gambling card games (not blackjack though..) Great stuff!!
you should make it so that the opponent does not play cards from their hands if it would bust them. think about giving the opponent booster pack.
lot of new card arts
it took most of my health to do this. pretty nice :D
lol
Just beat the demo in glitch mode! Can't wait for the full game!
Beat glitch mode! I wasn't sure before, but MAN do glitched cards suck XD
The randomness with a good advantage gaining token allowed me to somehow pull it off.